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Компьютерный форум OSzone.net » Программирование, базы данных и автоматизация действий » Скриптовые языки администрирования Windows » CMD/BAT - нужен батник для сканирования папки |
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CMD/BAT - нужен батник для сканирования папки
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Новый участник Сообщения: 3 |
Профиль | Отправить PM | Цитировать в общем так
есть папка (data), в ней туча папок и файлов и рядом есть батник (scan.bat), после запуска scan.bat начинается сканирование папки и запись в новый батник (uninstall.bat) после запуска uninstall.bat идет поиск этих файлов и их удаление мне нужен скрипт для scan.bat выглядеть uninstall.bat должен примерно так del Data\Meshes\Characters\_1stperson\blockattack.kf del Data\Meshes\Characters\_1stperson\blockhit.kf del Data\Meshes\Characters\_1stperson\blockidle.kf del Data\Meshes\Characters\_1stperson\bowattack.kf del Data\Meshes\Characters\_1stperson\bowbackward.kf del Data\Meshes\Characters\_1stperson\bowblockhit.kf del Data\Meshes\Characters\_1stperson\bowblockidle.kf del Data\Meshes\Characters\_1stperson\bowequip.kf del Data\Meshes\Characters\_1stperson\bowfastbackward.kf del Data\Meshes\Characters\_1stperson\bowfastforward.kf del Data\Meshes\Characters\_1stperson\bowfastleft.kf del Data\Meshes\Characters\_1stperson\bowfastright.kf del Data\Meshes\Characters\_1stperson\bowforward.kf del Data\Meshes\Characters\_1stperson\bowidle.kf del Data\Meshes\Characters\_1stperson\bowjumpland.kf del Data\Meshes\Characters\_1stperson\bowjumploop.kf del Data\Meshes\Characters\_1stperson\bowjumpstart.kf del Data\Meshes\Characters\_1stperson\bowleft.kf del Data\Meshes\Characters\_1stperson\bowright.kf del Data\Meshes\Characters\_1stperson\bowturnleft.kf del Data\Meshes\Characters\_1stperson\bowturnright.kf del Data\Meshes\Characters\_1stperson\bowunequip.kf del Data\Meshes\Characters\_1stperson\castself.kf del Data\Meshes\Characters\_1stperson\castselfalt.kf del Data\Meshes\Characters\_1stperson\casttarget.kf del Data\Meshes\Characters\_1stperson\casttargetalt.kf del Data\Meshes\Characters\_1stperson\casttouch.kf del Data\Meshes\Characters\_1stperson\casttouchalt.kf del Data\Meshes\Characters\_1stperson\dodgeback.kf del Data\Meshes\Characters\_1stperson\dodgeforward.kf del Data\Meshes\Characters\_1stperson\dodgeleft.kf del Data\Meshes\Characters\_1stperson\dodgeright.kf del Data\Meshes\Characters\_1stperson\femalefoot.nif del Data\Meshes\Characters\_1stperson\femalehand.nif del Data\Meshes\Characters\_1stperson\femalelowerbody.nif del Data\Meshes\Characters\_1stperson\femaleupperbody.nif del Data\Meshes\Characters\_1stperson\femaleupperbodynude.nif del Data\Meshes\Characters\_1stperson\foot.nif del Data\Meshes\Characters\_1stperson\hand.nif del Data\Meshes\Characters\_1stperson\handtohandattackbackpower.kf del Data\Meshes\Characters\_1stperson\handtohandattackforwardpower.kf del Data\Meshes\Characters\_1stperson\handtohandattackleft.kf del Data\Meshes\Characters\_1stperson\handtohandattackleft_hook.kf del Data\Meshes\Characters\_1stperson\handtohandattackleft_jab.kf del Data\Meshes\Characters\_1stperson\handtohandattackleftpower.kf del Data\Meshes\Characters\_1stperson\handtohandattackpower.kf del Data\Meshes\Characters\_1stperson\handtohandattackright.kf del Data\Meshes\Characters\_1stperson\handtohandattackright_hook.kf del Data\Meshes\Characters\_1stperson\handtohandattackright_jab.kf del Data\Meshes\Characters\_1stperson\handtohandattackrightpower.kf del Data\Meshes\Characters\_1stperson\handtohandbackward.kf del Data\Meshes\Characters\_1stperson\handtohandblockattack.kf del Data\Meshes\Characters\_1stperson\handtohandblockhit.kf del Data\Meshes\Characters\_1stperson\handtohandblockidle.kf del Data\Meshes\Characters\_1stperson\handtohandequip.kf del Data\Meshes\Characters\_1stperson\handtohandfastbackward.kf del Data\Meshes\Characters\_1stperson\handtohandfastforward.kf del Data\Meshes\Characters\_1stperson\handtohandfastleft.kf del Data\Meshes\Characters\_1stperson\handtohandfastright.kf del Data\Meshes\Characters\_1stperson\handtohandforward.kf del Data\Meshes\Characters\_1stperson\handtohandidle.kf del Data\Meshes\Characters\_1stperson\handtohandjumpland.kf del Data\Meshes\Characters\_1stperson\handtohandjumploop.kf del Data\Meshes\Characters\_1stperson\handtohandjumpstart.kf del Data\Meshes\Characters\_1stperson\handtohandleft.kf del Data\Meshes\Characters\_1stperson\handtohandrecoil.kf del Data\Meshes\Characters\_1stperson\handtohandright.kf del Data\Meshes\Characters\_1stperson\handtohandskill1attackpower.kf del Data\Meshes\Characters\_1stperson\handtohandskill2attackleftpower.kf del Data\Meshes\Characters\_1stperson\handtohandskill2attackrightpower.kf del Data\Meshes\Characters\_1stperson\handtohandskill3attackbackpower.kf del Data\Meshes\Characters\_1stperson\handtohandskill4attackforwardpower.kf del Data\Meshes\Characters\_1stperson\handtohandstagger.kf del Data\Meshes\Characters\_1stperson\handtohandtorchidle.kf del Data\Meshes\Characters\_1stperson\handtohandturnleft.kf del Data\Meshes\Characters\_1stperson\handtohandturnright.kf del Data\Meshes\Characters\_1stperson\handtohandunequip.kf del Data\Meshes\Characters\_1stperson\idle.kf del Data\Meshes\Characters\_1stperson\jumpland.kf del Data\Meshes\Characters\_1stperson\jumploop.kf del Data\Meshes\Characters\_1stperson\jumpstart.kf del Data\Meshes\Characters\_1stperson\lowerbody.nif del Data\Meshes\Characters\_1stperson\onehandattackbackpower.kf del Data\Meshes\Characters\_1stperson\onehandattackforwardpower.kf del Data\Meshes\Characters\_1stperson\onehandattackleft.kf del Data\Meshes\Characters\_1stperson\onehandattackleft_chop.kf del Data\Meshes\Characters\_1stperson\onehandattackleftpower.kf del Data\Meshes\Characters\_1stperson\onehandattackpower.kf del Data\Meshes\Characters\_1stperson\onehandattackright.kf del Data\Meshes\Characters\_1stperson\onehandattackright_chop.kf del Data\Meshes\Characters\_1stperson\onehandattackrightpower.kf del Data\Meshes\Characters\_1stperson\onehandbackward.kf del Data\Meshes\Characters\_1stperson\onehandblockhit.kf del Data\Meshes\Characters\_1stperson\onehandblockidle.kf del Data\Meshes\Characters\_1stperson\onehandcastself.kf del Data\Meshes\Characters\_1stperson\onehandcastselfalt.kf del Data\Meshes\Characters\_1stperson\onehandcasttarget.kf del Data\Meshes\Characters\_1stperson\onehandcasttargetalt.kf del Data\Meshes\Characters\_1stperson\onehandcasttouch.kf del Data\Meshes\Characters\_1stperson\onehandcasttouchalt.kf del Data\Meshes\Characters\_1stperson\onehandequip.kf del Data\Meshes\Characters\_1stperson\onehandfastbackward.kf del Data\Meshes\Characters\_1stperson\onehandfastforward.kf del Data\Meshes\Characters\_1stperson\onehandfastleft.kf del Data\Meshes\Characters\_1stperson\onehandfastright.kf del Data\Meshes\Characters\_1stperson\onehandforward.kf del Data\Meshes\Characters\_1stperson\onehandidle.kf del Data\Meshes\Characters\_1stperson\onehandjumpland.kf del Data\Meshes\Characters\_1stperson\onehandjumploop.kf del Data\Meshes\Characters\_1stperson\onehandjumpstart.kf del Data\Meshes\Characters\_1stperson\onehandleft.kf del Data\Meshes\Characters\_1stperson\onehandrecoil_01.kf del Data\Meshes\Characters\_1stperson\onehandrecoil_02.kf del Data\Meshes\Characters\_1stperson\onehandrecoil_03.kf del Data\Meshes\Characters\_1stperson\onehandright.kf del Data\Meshes\Characters\_1stperson\dynamicidle_sit.kf del Data\Meshes\Characters\_1stperson\onehandskill1attackpower.kf del Data\Meshes\Characters\_1stperson\onehandskill2attackleftpower.kf del Data\Meshes\Characters\_1stperson\onehandskill2attackrightpower.kf del Data\Meshes\Characters\_1stperson\onehandskill3attackbackpower.kf del Data\Meshes\Characters\_1stperson\onehandskill4attackforwardpower.kf del Data\Meshes\Characters\_1stperson\onehandstagger.kf del Data\Meshes\Characters\_1stperson\onehandtorchidle.kf del Data\Meshes\Characters\_1stperson\onehandturnleft.kf del Data\Meshes\Characters\_1stperson\onehandturnright.kf del Data\Meshes\Characters\_1stperson\onehandunequip.kf del Data\Meshes\Characters\_1stperson\skeleton.nif del Data\Meshes\Characters\_1stperson\sneakbackward.kf del Data\Meshes\Characters\_1stperson\sneakbowattack.kf del Data\Meshes\Characters\_1stperson\sneakbowbackward.kf del Data\Meshes\Characters\_1stperson\sneakbowequip.kf del Data\Meshes\Characters\_1stperson\sneakbowfastbackward.kf del Data\Meshes\Characters\_1stperson\sneakbowfastforward.kf del Data\Meshes\Characters\_1stperson\sneakbowfastleft.kf del Data\Meshes\Characters\_1stperson\sneakbowfastright.kf del Data\Meshes\Characters\_1stperson\sneakbowforward.kf del Data\Meshes\Characters\_1stperson\sneakbowidle.kf del Data\Meshes\Characters\_1stperson\sneakbowleft.kf del Data\Meshes\Characters\_1stperson\sneakbowright.kf del Data\Meshes\Characters\_1stperson\sneakbowturnleft.kf del Data\Meshes\Characters\_1stperson\sneakbowturnright.kf del Data\Meshes\Characters\_1stperson\sneakbowunequip.kf del Data\Meshes\Characters\_1stperson\sneakfastbackward.kf del Data\Meshes\Characters\_1stperson\sneakfastforward.kf del Data\Meshes\Characters\_1stperson\sneakfastleft.kf del Data\Meshes\Characters\_1stperson\sneakfastright.kf del Data\Meshes\Characters\_1stperson\sneakforward.kf del Data\Meshes\Characters\_1stperson\sneakhandtohandattackpower.kf del Data\Meshes\Characters\_1stperson\sneakhandtohandbackward.kf del Data\Meshes\Characters\_1stperson\sneakhandtohandequip.kf del Data\Meshes\Characters\_1stperson\sneakhandtohandfastbackward.kf del Data\Meshes\Characters\_1stperson\sneakhandtohandfastforward.kf del Data\Meshes\Characters\_1stperson\sneakhandtohandfastleft.kf del Data\Meshes\Characters\_1stperson\sneakhandtohandfastright.kf del Data\Meshes\Characters\_1stperson\sneakhandtohandforward.kf del Data\Meshes\Characters\_1stperson\sneakhandtohandidle.kf del Data\Meshes\Characters\_1stperson\sneakhandtohandleft.kf del Data\Meshes\Characters\_1stperson\sneakhandtohandright.kf del Data\Meshes\Characters\_1stperson\sneakhandtohandturnleft.kf del Data\Meshes\Characters\_1stperson\sneakhandtohandturnright.kf del Data\Meshes\Characters\_1stperson\sneakhandtohandunequip.kf del Data\Meshes\Characters\_1stperson\sneakidle.kf del Data\Meshes\Characters\_1stperson\sneakleft.kf del Data\Meshes\Characters\_1stperson\sneakonehandattackpower.kf del Data\Meshes\Characters\_1stperson\sneakonehandbackward.kf del Data\Meshes\Characters\_1stperson\sneakonehandequip.kf del Data\Meshes\Characters\_1stperson\sneakonehandfastbackward.kf del Data\Meshes\Characters\_1stperson\sneakonehandfastforward.kf del Data\Meshes\Characters\_1stperson\sneakonehandfastleft.kf del Data\Meshes\Characters\_1stperson\sneakonehandfastright.kf del Data\Meshes\Characters\_1stperson\sneakonehandforward.kf del Data\Meshes\Characters\_1stperson\sneakonehandidle.kf del Data\Meshes\Characters\_1stperson\sneakonehandleft.kf del Data\Meshes\Characters\_1stperson\sneakonehandright.kf del Data\Meshes\Characters\_1stperson\sneakonehandturnleft.kf del Data\Meshes\Characters\_1stperson\sneakonehandturnright.kf del Data\Meshes\Characters\_1stperson\sneakonehandunequip.kf del Data\Meshes\Characters\_1stperson\sneakright.kf del Data\Meshes\Characters\_1stperson\sneakstaffattackright.kf del Data\Meshes\Characters\_1stperson\sneakstaffbackward.kf del Data\Meshes\Characters\_1stperson\sneakstaffblockhit.kf del Data\Meshes\Characters\_1stperson\sneakstaffblockidle.kf del Data\Meshes\Characters\_1stperson\sneakstaffequip.kf del Data\Meshes\Characters\_1stperson\sneakstafffastbackward.kf del Data\Meshes\Characters\_1stperson\sneakstafffastforward.kf del Data\Meshes\Characters\_1stperson\sneakstafffastleft.kf del Data\Meshes\Characters\_1stperson\sneakstafffastright.kf del Data\Meshes\Characters\_1stperson\sneakstaffforward.kf del Data\Meshes\Characters\_1stperson\sneakstaffidle.kf del Data\Meshes\Characters\_1stperson\sneakstaffleft.kf del Data\Meshes\Characters\_1stperson\sneakstaffright.kf del Data\Meshes\Characters\_1stperson\sneakstaffturnleft.kf del Data\Meshes\Characters\_1stperson\sneakstaffturnright.kf del Data\Meshes\Characters\_1stperson\sneakstaffunequip.kf del Data\Meshes\Characters\_1stperson\sneakturnleft.kf del Data\Meshes\Characters\_1stperson\sneakturnright.kf del Data\Meshes\Characters\_1stperson\sneaktwohandattackpower.kf del Data\Meshes\Characters\_1stperson\sneaktwohandbackward.kf del Data\Meshes\Characters\_1stperson\sneaktwohandequip.kf del Data\Meshes\Characters\_1stperson\sneaktwohandfastbackward.kf del Data\Meshes\Characters\_1stperson\sneaktwohandfastforward.kf del Data\Meshes\Characters\_1stperson\sneaktwohandfastleft.kf del Data\Meshes\Characters\_1stperson\sneaktwohandfastright.kf del Data\Meshes\Characters\_1stperson\sneaktwohandforward.kf del Data\Meshes\Characters\_1stperson\sneaktwohandidle.kf del Data\Meshes\Characters\_1stperson\sneaktwohandleft.kf del Data\Meshes\Characters\_1stperson\sneaktwohandright.kf del Data\Meshes\Characters\_1stperson\sneaktwohandturnleft.kf del Data\Meshes\Characters\_1stperson\sneaktwohandturnright.kf del Data\Meshes\Characters\_1stperson\sneaktwohandunequip.kf del Data\Meshes\Characters\_1stperson\staffattackright.kf del Data\Meshes\Characters\_1stperson\staffbackward.kf del Data\Meshes\Characters\_1stperson\staffblockhit.kf del Data\Meshes\Characters\_1stperson\staffblockidle.kf del Data\Meshes\Characters\_1stperson\staffequip.kf del Data\Meshes\Characters\_1stperson\stafffastbackward.kf del Data\Meshes\Characters\_1stperson\stafffastforward.kf del Data\Meshes\Characters\_1stperson\stafffastleft.kf del Data\Meshes\Characters\_1stperson\stafffastright.kf del Data\Meshes\Characters\_1stperson\staffforward.kf del Data\Meshes\Characters\_1stperson\staffidle.kf del Data\Meshes\Characters\_1stperson\staffjumpland.kf del Data\Meshes\Characters\_1stperson\staffjumploop.kf del Data\Meshes\Characters\_1stperson\staffjumpstart.kf del Data\Meshes\Characters\_1stperson\staffleft.kf del Data\Meshes\Characters\_1stperson\staffright.kf del Data\Meshes\Characters\_1stperson\staffstagger.kf del Data\Meshes\Characters\_1stperson\staffturnleft.kf del Data\Meshes\Characters\_1stperson\staffturnright.kf del Data\Meshes\Characters\_1stperson\staffunequip.kf del Data\Meshes\Characters\_1stperson\swimbackward.kf del Data\Meshes\Characters\_1stperson\swimbowbackward.kf del Data\Meshes\Characters\_1stperson\swimbowfastbackward.kf del Data\Meshes\Characters\_1stperson\swimbowfastforward.kf del Data\Meshes\Characters\_1stperson\swimbowfastleft.kf del Data\Meshes\Characters\_1stperson\swimbowfastright.kf del Data\Meshes\Characters\_1stperson\swimbowforward.kf del Data\Meshes\Characters\_1stperson\swimbowidle.kf del Data\Meshes\Characters\_1stperson\swimbowleft.kf del Data\Meshes\Characters\_1stperson\swimbowright.kf del Data\Meshes\Characters\_1stperson\swimbowturnleft.kf del Data\Meshes\Characters\_1stperson\swimbowturnright.kf del Data\Meshes\Characters\_1stperson\swimfastbackward.kf del Data\Meshes\Characters\_1stperson\swimfastforward.kf del Data\Meshes\Characters\_1stperson\swimfastleft.kf del Data\Meshes\Characters\_1stperson\swimfastright.kf del Data\Meshes\Characters\_1stperson\swimforward.kf del Data\Meshes\Characters\_1stperson\swimhandtohandbackward.kf del Data\Meshes\Characters\_1stperson\swimhandtohandfastbackward.kf del Data\Meshes\Characters\_1stperson\swimhandtohandfastforward.kf del Data\Meshes\Characters\_1stperson\swimhandtohandfastleft.kf del Data\Meshes\Characters\_1stperson\swimhandtohandfastright.kf del Data\Meshes\Characters\_1stperson\swimhandtohandforward.kf del Data\Meshes\Characters\_1stperson\swimhandtohandidle.kf del Data\Meshes\Characters\_1stperson\swimhandtohandleft.kf del Data\Meshes\Characters\_1stperson\swimhandtohandright.kf del Data\Meshes\Characters\_1stperson\swimhandtohandturnleft.kf del Data\Meshes\Characters\_1stperson\swimhandtohandturnright.kf del Data\Meshes\Characters\_1stperson\swimidle.kf del Data\Meshes\Characters\_1stperson\swimleft.kf del Data\Meshes\Characters\_1stperson\swimonehandbackward.kf del Data\Meshes\Characters\_1stperson\swimonehandfastbackward.kf del Data\Meshes\Characters\_1stperson\swimonehandfastforward.kf del Data\Meshes\Characters\_1stperson\swimonehandfastleft.kf del Data\Meshes\Characters\_1stperson\swimonehandfastright.kf del Data\Meshes\Characters\_1stperson\swimonehandforward.kf del Data\Meshes\Characters\_1stperson\swimonehandidle.kf del Data\Meshes\Characters\_1stperson\swimonehandleft.kf del Data\Meshes\Characters\_1stperson\swimonehandright.kf del Data\Meshes\Characters\_1stperson\swimonehandturnleft.kf del Data\Meshes\Characters\_1stperson\swimonehandturnright.kf del Data\Meshes\Characters\_1stperson\swimright.kf del Data\Meshes\Characters\_1stperson\swimstagger.kf del Data\Meshes\Characters\_1stperson\swimturnleft.kf del Data\Meshes\Characters\_1stperson\swimturnright.kf del Data\Meshes\Characters\_1stperson\swimtwohandbackward.kf del Data\Meshes\Characters\_1stperson\swimtwohandfastbackward.kf del Data\Meshes\Characters\_1stperson\swimtwohandfastforward.kf del Data\Meshes\Characters\_1stperson\swimtwohandfastleft.kf del Data\Meshes\Characters\_1stperson\swimtwohandfastright.kf del Data\Meshes\Characters\_1stperson\swimtwohandforward.kf del Data\Meshes\Characters\_1stperson\swimtwohandidle.kf del Data\Meshes\Characters\_1stperson\swimtwohandleft.kf del Data\Meshes\Characters\_1stperson\swimtwohandright.kf del Data\Meshes\Characters\_1stperson\swimtwohandturnleft.kf del Data\Meshes\Characters\_1stperson\swimtwohandturnright.kf del Data\Meshes\Characters\_1stperson\torchidle.kf del Data\Meshes\Characters\_1stperson\twohandattackbackpower.kf del Data\Meshes\Characters\_1stperson\twohandattackforwardpower.kf del Data\Meshes\Characters\_1stperson\twohandattackleft.kf del Data\Meshes\Characters\_1stperson\twohandattackleft_chop.kf del Data\Meshes\Characters\_1stperson\twohandattackleftpower.kf del Data\Meshes\Characters\_1stperson\twohandattackpower.kf del Data\Meshes\Characters\_1stperson\twohandattackright.kf del Data\Meshes\Characters\_1stperson\twohandattackright_chop.kf del Data\Meshes\Characters\_1stperson\twohandattackrightpower.kf del Data\Meshes\Characters\_1stperson\twohandbackward.kf del Data\Meshes\Characters\_1stperson\twohandblockhit.kf del Data\Meshes\Characters\_1stperson\twohandblockidle.kf del Data\Meshes\Characters\_1stperson\twohandequip.kf del Data\Meshes\Characters\_1stperson\twohandfastbackward.kf del Data\Meshes\Characters\_1stperson\twohandfastforward.kf del Data\Meshes\Characters\_1stperson\twohandfastleft.kf del Data\Meshes\Characters\_1stperson\twohandfastright.kf del Data\Meshes\Characters\_1stperson\twohandforward.kf del Data\Meshes\Characters\_1stperson\twohandidle.kf del Data\Meshes\Characters\_1stperson\twohandjumpland.kf del Data\Meshes\Characters\_1stperson\twohandjumploop.kf del Data\Meshes\Characters\_1stperson\twohandjumpstart.kf del Data\Meshes\Characters\_1stperson\twohandleft.kf del Data\Meshes\Characters\_1stperson\twohandrecoil_01.kf del Data\Meshes\Characters\_1stperson\twohandrecoil_02.kf del Data\Meshes\Characters\_1stperson\twohandrecoil_03.kf del Data\Meshes\Characters\_1stperson\twohandright.kf del Data\Meshes\Characters\_1stperson\twohandskill1attackpower.kf del Data\Meshes\Characters\_1stperson\twohandskill2attackleftpower.kf del Data\Meshes\Characters\_1stperson\twohandskill2attackrightpower.kf del Data\Meshes\Characters\_1stperson\twohandskill3attackbackpower.kf del Data\Meshes\Characters\_1stperson\twohandskill4attackforwardpower.kf del Data\Meshes\Characters\_1stperson\twohandstagger.kf del Data\Meshes\Characters\_1stperson\twohandturnleft.kf del Data\Meshes\Characters\_1stperson\twohandturnright.kf del Data\Meshes\Characters\_1stperson\twohandunequip.kf del Data\Meshes\Characters\_1stperson\walkbackward.kf del Data\Meshes\Characters\_1stperson\walkfastbackward.kf del Data\Meshes\Characters\_1stperson\walkfastforward.kf del Data\Meshes\Characters\_1stperson\walkfastleft.kf del Data\Meshes\Characters\_1stperson\walkfastright.kf del Data\Meshes\Characters\_1stperson\walkforward.kf del Data\Meshes\Characters\_1stperson\walkleft.kf del Data\Meshes\Characters\_1stperson\walkright.kf del Data\Meshes\Characters\_1stperson\walkturnleft.kf del Data\Meshes\Characters\_1stperson\walkturnright.kf |
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Отправлено: 18:01, 25-08-2011 |
Ветеран Сообщения: 1758
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Отправлено: 19:43, 25-08-2011 | #2 |
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Новый участник Сообщения: 3
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Профиль | Отправить PM | Цитировать Foreigner, мне нужно тшобы он удалял все файлы которые найдет, а не вообще все файлы. допустим если я скопирую содержимое папки data в другую папку с похожим содержимым, то твой скрипт удалит все тшо там есть, а мне нужно тшобы он удалил токос те, которые я скопировал
иерархия папок видна в коде мне нужен батник (scan.bat) который будет создавать батник (uninstall.bat (примерное содержание видно в коде)) который уже будет удалять файлы, т.е. я запускаю scan.bat он начинает поиск и путь ко всем найденным файлам сохраняет в uninstall.bat, добавляя в начало del |
Отправлено: 21:16, 25-08-2011 | #3 |
Ветеран Сообщения: 1758
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TuFED,
Батник должен искать определенные файлы? Те что в списке? Если так, то их придется все прописать: Где c:\data папка в которой необходимо рекурсивно удалить файлы из списка |
Отправлено: 21:46, 25-08-2011 | #4 |
Старожил Сообщения: 352
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Профиль | Отправить PM | Цитировать |
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Отправлено: 22:22, 25-08-2011 | #5 |
Новый участник Сообщения: 3
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Профиль | Отправить PM | Цитировать kiripanda, вот почти то тшо нужно
scan.bat set "Pth=" for %%d in ("%Pth%.") do set "Fld=%%~nxd" for /f "delims=" %%f in ('dir /b/a-d/s "%Pth%"') do call :p "%%f" goto :eof :p set "p=%~1" call set "p=%%p:%Pth%=%%" >>"%~dp0\uninstall.bat" echo del "%Fld%\%p%" goto :eof del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\scan.bat" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Eyes\Ren_Eye01L.egm" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Eyes\Ren_Eye01L.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Eyes\Ren_Eye01L.tri" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Eyes\Ren_Eye01R.egm" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Eyes\Ren_Eye01R.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Eyes\Ren_Eye01R.tri" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair01F.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair01FND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair01FOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair01F_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair01F_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair01F_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair01F_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair01F_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair01F_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02F.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02FND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02FOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02F_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02F_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02F_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02F_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02F_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02F_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02M.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02MBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02MND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02MOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02M_Band.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02M_BandBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02M_BandND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02M_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02M_BlindBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02M_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02M_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02M_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02M_MaskBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02M_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair02M_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair03F.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair03FND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair03FOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair03F_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair03F_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair03F_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair03F_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair03F_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair03F_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair04F.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair04FND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair04FOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair04F_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair04F_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair04F_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair04F_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair04F_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair04F_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05F.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05FND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05FOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05F_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05F_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05F_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05F_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05F_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05F_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05M.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05MBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05MND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05MOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05M_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05M_BlindBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05M_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05M_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05M_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05M_MaskBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05M_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair05M_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair06F.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair06FND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair06FOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair06F_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair06F_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair06F_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair06F_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair06F_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair06F_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair07F.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair07FND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair07FOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair07F_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair07F_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair07F_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair07F_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair07F_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair07F_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair08F.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair08FND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair08FOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair08F_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair08F_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair08F_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair08F_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair08F_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair08F_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09F.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09FND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09FOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09F_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09F_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09F_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09F_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09F_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09F_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09M.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09MBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09MND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09MOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09M_Band.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09M_BandBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09M_BandND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09M_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09M_BlindBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09M_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09M_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09M_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09M_MaskBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09M_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair09M_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10F.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10FND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10FOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10F_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10F_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10F_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10F_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10F_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10F_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10M.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10MBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10MND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10MOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10M_Band.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10M_BandBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10M_BandND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10M_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10M_BlindBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10M_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10M_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10M_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10M_MaskBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10M_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair10M_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11F.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11FND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11FOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11F_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11F_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11F_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11F_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11F_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11F_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11M.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11MBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11MND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11MOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11M_Band.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11M_BandBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11M_BandND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11M_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11M_BlindBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11M_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11M_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11M_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11M_MaskBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11M_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair11M_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair12F.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair12FND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair12FOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair12F_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair12F_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair12F_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair12F_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair12F_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair12F_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair13F.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair13FND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair13FOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair13F_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair13F_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair13F_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair13F_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair13F_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair13F_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair14F.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair14FND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair14FOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair14F_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair14F_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair14F_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair14F_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair14F_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair14F_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair15F.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair15FND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair15FOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair15F_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair15F_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair15F_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair15F_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair15F_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair15F_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16F.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16FND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16FOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16F_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16F_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16F_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16F_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16F_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16F_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16M.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16MBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16MND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16MOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16M_Band.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16M_BandBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16M_BandND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16M_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16M_BlindBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16M_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16M_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16M_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16M_MaskBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16M_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair16M_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17F.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17FND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17FOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17F_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17F_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17F_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17F_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17F_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17F_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17M.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17MBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17MND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17MOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17M_Band.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17M_BandBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17M_BandND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17M_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17M_BlindBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17M_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17M_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17M_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17M_MaskBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17M_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair17M_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair18F.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair18FND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair18FOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair18F_Blind.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair18F_BlindND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair18F_BlindOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair18F_Mask.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair18F_MaskND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair18F_MaskOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair18M.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair18MBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair18MND.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair18MOC.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair18M_Band.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair18M_BandBR.nif" del "ren_beauty_pack_v1_1\D:\ren_beauty_pack_v1_1\Data\meshes\Characters\Ren\Hair\Ren_Hair18M_BandND.nif" del Data\meshes\Characters\Ren\Eyes\Ren_Eye01L.egm del Data\meshes\Characters\Ren\Eyes\Ren_Eye01L.nif del Data\meshes\Characters\Ren\Eyes\Ren_Eye01L.tri без Цитата:
Цитата:
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Отправлено: 22:39, 25-08-2011 | #6 |
Старожил Сообщения: 352
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Профиль | Отправить PM | Цитировать set "Pth=D:\ren_beauty_pack_v1_1\Data\"
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Отправлено: 23:06, 25-08-2011 | #7 |
Участник сейчас на форуме | Участник вне форума | Автор темы | Сообщение прикреплено |
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