Опять проблема SanCho - удалил прежний catalyst скачал тот что ты сказал и установил, и нихера. Что делать ????

И вот какую сис. инфу показал 3dmark :
Description ATI Radeon HD 5800 Series
Manufacturer ATI Technologies Inc.
Total Local Video Memory 1.00 GB
Total Local Texture Memory 1.00 GB
AGP Aperture Size 1.38 GB
Driver File aticfx32.dll
Driver Version 8.801.0.0
Driver Details
Driver Date 11-25-2010
Driver WHQL Certified true
Max Texture Width 16384 px
Max Texture Height 16384 px
Max User Clipping Planes 6
Max Active Hardware Lights 8
Max Texture Blending Stages 8
Fixed Function Textures In Single Pass 8
Vertex Shader Version 3.0
Pixel Shader Version 3.0
Max Vertex Blend Matrices 0
Max Texture Coordinates 8
PCI ATI Radeon HD 5800 Series0x10020x689e0xe140174b0x0000
Texture Formats 32-bit ARGB [8888], 32-bit RGB [888], 16-bit RGB [565], 16-bit RGB [555], 16-bit ARGB [1555], 16-bit ARGB [4444], 8-bit A [8], 8-bit YUV [800], 16-bit AYUV [8800], 8-bit AYUV [4400], FourCC [DXT1], FourCC [DXT2], FourCC [DXT3], FourCC [DXT4], FourCC [DXT5],
Capabilities AGP Texturing, Hardware Transform and Lighting, Positional Lights, Subpixel Accurate Rasterizing, Stencil Buffers, Range Fog, Table Fog, Vertex Fog, W-Fog, Specular Gouraud Shading, Anisotropic Filtering, Bilinear Filtering, Point Sampling, Trilinear Filtering, Additive Texture Blending, Dot3 Texture Blending, Multiplicative Texture Blending, Subtractive Texture Blending, Environmental Bump Mapping, Environmental Bump Mapping With Luminance, Cube Mapping, Factor Alpha Blending, Vertex Alpha Blending, Texture Alpha Blending, Texture Clamping, Texture Mirroring, Texture Wrapping, Guard Band Support, Mipmap LOD Bias Adjustment, Projected Textures, Volume Textures, Point Primitive Support, Full-Screen Anti-Aliasing, DXT Compressed Textures, Two Sided Stencil Test, Mipmapped Volume Textures, Mipmapped Cube Textures, Texture Border Color, Spherical Mapping, Automatic Mipmap Generation, Hardware Rasterization, Shading, Transform and Lighting, Scissor Test, Legacy Depth Bias