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Подробный боевой доклад
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PHP код:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<meta name="language" content="de" />
<meta name="author" content="Gameforge AG" />
<meta name="publisher" content="Gameforge AG" />
<meta name="copyright" content="Gameforge AG" />
<meta name="page-type" content="Браузерная игра" />
<meta name="page-topic" content="Браузерная игра, стратегия, онлайн игра" />
<meta name="audience" content="all" />
<meta name="Expires" content="never" />
<meta name="Keywords" content="Ikariam, древний мир, игра, стратегия, бесплатно, онлайн, ролевая, браузер, играть"/>
<meta name="Description" content="Ikariam - это бесплатная браузерная игра. Задача игроков заключается в управлении народом в древнем мире, основывая города, ведя торговлю и завоевывая другие острова." />
<meta name="robots" content="index,follow" />
<meta name="Revisit" content="After 14 days" />
<title>Ikariam - Мир Beta </title>
<link rel="shortcut icon" href="favicon.ico" type="image/x-icon">
<link href="/skin/ik_common_0.3.0.css" rel="stylesheet" type="text/css" media="screen" />
<link href="/skin/ik_militaryAdvisorReportView_0.3.0.css" rel="stylesheet" type="text/css" media="screen" />
<script type="text/javascript" src="/js/complete-0.3.0.js"></script>
<script type="text/javascript">
/* <![CDATA[ */
var Event = YAHOO.util.Event,
Dom = YAHOO.util.Dom,
lang = YAHOO.lang;
var LocalizationStrings = {};
LocalizationStrings['timeunits'] = {};
LocalizationStrings['timeunits']['short'] = {};
LocalizationStrings['timeunits']['short']['day'] = 'Д.';
LocalizationStrings['timeunits']['short']['hour'] = 'ч.';
LocalizationStrings['timeunits']['short']['minute'] = 'мин.';
LocalizationStrings['timeunits']['short']['second'] = 'с.';
LocalizationStrings['language'] = 'ru';
LocalizationStrings['decimalPoint'] = '.';
LocalizationStrings['thousandSeperator'] = ',';
LocalizationStrings['resources'] = {};
LocalizationStrings['resources']['wood'] = 'Стройматериалы';
LocalizationStrings['resources']['wine'] = 'Виноград';
LocalizationStrings['resources']['marble'] = 'Мрамор';
LocalizationStrings['resources']['crystal'] = 'Хрусталь';
LocalizationStrings['resources']['sulfur'] = 'Сера';
LocalizationStrings['resources'][0] = LocalizationStrings['resources']['wood'];
LocalizationStrings['resources'][1] = LocalizationStrings['resources']['wine'];
LocalizationStrings['resources'][2] = LocalizationStrings['resources']['marble'];
LocalizationStrings['resources'][3] = LocalizationStrings['resources']['crystal'];
LocalizationStrings['resources'][4] = LocalizationStrings['resources']['sulfur'];
LocalizationStrings['warnings'] = {};
LocalizationStrings['warnings']['premiumTrader_lackingStorage'] = "Für folgende Rohstoffe fehlt dir Speicherplatz: $res";
LocalizationStrings['warnings']['premiumTrader_negativeResource'] = "Du hast zuwenig $res für diesen Handel";
IKARIAM = {
phpSet : {
serverTime : "1237109472",
currentView : "militaryAdvisorReportView" },
currentCity : {
resources : {
wood: 111512,
wine: 5524,
marble: 1035,
crystal: 3873,
sulfur: 121500 },
maxCapacity : {
wood: 123000,
wine: 121500,
marble: 121500,
crystal: 121500,
sulfur: 121500 }
},
view : {
get : function() {
return IKARIAM.phpSet.currentView;
},
is : function(viewName) {
return (IKARIAM.phpSet.currentView == viewName)? true : false;
}
}
};
IKARIAM.time = {
serverTimeDiff : IKARIAM.phpSet.serverTime*1000-(new Date()).getTime()
};
/**
* switches one item on and the other off.. but only if they share the same groupname.
*/
selectGroup = {
groups:new Array(), //[groupname]=item
getGroup:function(group) {
if(typeof(this.groups[group]) == "undefined") {
this.groups[group] = new Object();
this.groups[group].activeItem = "undefined";
this.groups[group].onActivate = function(obj) {};
this.groups[group].onDeactivate = function(obj) {};
}
return this.groups[group];
},
activate:function(obj, group) {
g = this.getGroup(group);
if(typeof(g.activeItem) != "undefined") {
g.onDeactivate(g.activeItem);
}
g.activeItem=obj;
g.onActivate(obj);
}
};
selectGroup.getGroup('cities').onActivate = function(obj) {
YAHOO.util.Dom.addClass(obj.parentNode, "selected");
}
selectGroup.getGroup('cities').onDeactivate = function(obj) {
YAHOO.util.Dom.removeClass(obj.parentNode, "selected");
}
/**
* - will COPY all child nodes of the source-node that are marked with a CSS class to be child nodes of the target.
* - will purge all children of the TARGET element that are marked the same special CSS class at each call, so previously copied will be deleted before copying new
* - expects either an Id or an object.
*/
function showInContainer(source, target, exchangeClass) {
//objects or Id-strings, i don't care
if(typeof source == "string") { source = Dom.get(source); }
if(typeof target == "string") {target = Dom.get(target); }
if(typeof exchangeClass != "string") { alert("Error: IKARIAM.showInContainer -> Forgot to add an exchangeClass?"); }
//removal
for(i=0; i<target.childNodes.length; i++) {
if(typeof(target.childNodes[i].className) != "undefined" && target.childNodes[i].className==exchangeClass) {
target.removeChild(target.childNodes[i]);
}
}
//clone new
for(i=0; i<source.childNodes.length; i++) {
if(typeof(source.childNodes[i].className) != "undefined" && source.childNodes[i].className==exchangeClass) {
clone = source.childNodes[i].cloneNode(true);
target.insertBefore(clone, target.firstChild.nextSibling);
}
}
}
selectedCity = -1;
function selectCity(cityNum, cityId, viewAble) {
if(selectedCity == cityNum) {
if(viewAble) document.location.href="?view=city&id="+cityId;
else document.location.href="#";
} else {
selectedCity = cityNum;
}
showInContainer("cityLocation"+cityNum,"information", "cityinfo");
showInContainer("cityLocation"+cityNum,"actions", "cityactions");
var container = document.getElementById("cities");
var citySelectedClass = "selected";
}
//IE6 CSS Background-Flicker fix
(function(){
/*Use Object Detection to detect IE6*/
var m = document.uniqueID /*IE*/
&& document.compatMode /*>=IE6*/
&& !window.XMLHttpRequest /*<=IE6*/
&& document.execCommand ;
try{
if(!!m){
m("BackgroundImageCache", false, true) /* = IE6 only */
}
}catch(oh){};
})();
/* ]]> */
function myConfirm(message, target) {
bestaetigt = window.confirm (message);
if (bestaetigt == true)
window.location.href = target;
}
</script>
</head>
<body id="militaryAdvisorReportView">
<div id="container">
<div id="container2">
<div id="header">
<h1>Ikariam</h1>
<h2>Древний мир!</h2>
</div>
<div id="breadcrumbs"><h3>Вы здесь:</h3><a href="?view=worldmap_iso&islandX=11&islandY=100" class="world" title="Назад к карте мира">Мир</a><span> > </span><span class="building">Военный советник</span></div><div id="backTo" class="dynamic">
<h3 class="header">Назад</h3>
<div class="content">
<a href="/index.php?view=militaryAdvisorReportView&combatId=4515440" title="Назад">
<img src="skin/img/action_back.gif" width="160" height="100" />
<span class="textLabel"><< Назад к обзору</span>
</a>
</div>
<div class="footer"></div>
</div>
<div class="dynamic" id="viewMilitaryImperium">
<h3 class="header">Обзор войск</h3>
<div class="content">
<img src="skin/premium/sideAd_premiumMilitaryAdvisor.jpg" width="203" height="85" />
<p>Когда стройные ряды войск превращаются в неуправляемую толпу - время задуматься об управлении армией. Этот обзор - Ваш личный генеральный штаб.</p>
<div class="centerButton">
<a href="?view=premiumDetails" class="button">Просмотр.</a>
</div>
</div>
<div class="footer"></div>
</div>
<div id="mainview">
<div class="buildingDescription">
<h1>Войска</h1>
<p>Сэр! Я сообщу Вам обо всех передвижениях наших войск и о ходе сражений, а также немедленно уведомлю Вас в случае нападения, Сэр!</p>
</div>
<div class="yui-navset">
<ul class="yui-nav">
<li><a href="?view=militaryAdvisorMilitaryMovements" title="Перемещения войск"><em>Перемещения войск (0)</em></a></li>
<li class="selected"><a href="?view=militaryAdvisorCombatReports" title="Боевые доклады"><em>Боевые доклады (3)</em></a></li>
</ul>
</div>
<div id="troopsReport">
<div class="contentBox01h">
<h3 class="header">
Битва за <a href="index.php?view=island&id=352&selectCity=227172"><!--b>[23:4]</b-->Константинополь</a> </h3>
<div class="content">
<table cellspacing="0" cellpadding="0" id="result">
<tr>
<td colspan="15" class="section">Расстановка сил</td>
</tr><tr><th colspan="15" class="attackers"><b>Нападающий</b>: Bars66</th></tr>
<tr title="Войска"><td class="value"></td><td></td><td></td><td title="Фаланга"><img src="skin/characters/military/x40_y40/y40_phalanx_faceright.gif" /></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr>
<tr title="Итог"><td><img src="skin/layout/icon-helmet.gif" /></td><td></td><td></td><td>1</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr>
<tr><td title="Сила нападения:"><img src="skin/layout/sword-icon-report.gif" /></td><td></td><td></td><td>
<div class="modifiersList">
<ul><li onMouseOver="this.childNodes[1].style.display = 'block'" onMouseOut="this.childNodes[1].style.display = 'none'">18.0
<ul>
<li class="title">Сила нападения:</li>
<li class="baseAttack">14.0</li>
<li class="upgradesAttack">+4.0</li>
<li class="specialAssault">+0.0</li>
<li class="enduranceModifier">0.0</li>
</ul>
</li>
</ul>
</div>
</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr>
<tr><td title="Сила защиты:"><img src="skin/layout/shield-icon-report.gif" /></td><td></td><td></td><td>
<div class="modifiersList">
<ul><li onMouseOver="this.childNodes[1].style.display = 'block'" onMouseOut="this.childNodes[1].style.display = 'none'">39.0
<ul>
<li class="title">Сила защиты:</li>
<li class="baseDefense">30.0</li>
<li class="upgradesDefense">+9.0</li>
<li class="wallBonus">+0.0</li>
<li class="specialSteady">+0.0</li>
<li class="enduranceModifier">0.0</li>
</ul>
</li>
</ul>
</div>
</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr>
<tr><td title="Стойкость:"><img src="skin/layout/icon-endurance2.gif" align="absmiddle" /></td><td></td><td></td><td>
<div class="modifiersList">
<ul><li onMouseOver="this.childNodes[1].style.display = 'block'" onMouseOut="this.childNodes[1].style.display = 'none'">8.0
<ul>
<li class="title">Стойкость:</li>
<li class="endurance">8</li>
<li class="enduranceModifier">-0.0</li>
</ul>
</li>
</ul>
</div>
</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr><th colspan="15" class="defenders"><b>Защитник</b>: DarkAngel</th></tr><tr><td colspan="15">Войска недоступны</td></tr><tr><td colspan="15">Городская стена (уровень 1) города <a href="index.php?view=island&id=352&selectCity=227172">Константинополь</a> (уровень 1) увеличивает силы защитников на 10%</td></tr><tr>
пс войск бывает намного больше...
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